-Designing rules of the game: Only one match, all symbols are randomly rotated.
-Creating all UI & 2D sprites for the symbols. They are renders of 3D models I created.
-Arranging all symbol sprites and UI onto a single sprite sheet.
-Creating and implementing sound effects.
-Creating, optimizing, and testing Android builds.
Combining every sprite onto a single 1024x1024px sprite sheet reduced the final size of the app and also reduced the number of draw calls while playing.
Every player starts with three tokens, represented by the gold icons at the bottom of the screen; one token is spent when starting a new game. When the player runs out of tokens they must wait 60sec for another one, watch a 30sec advertisement to gain three more, or pay $0.99 for unlimited tokens.